Zipping around the Spanish Jerez track in a 1988 Williams car felt significantly different to cruising around Melbourne in a modern vehicle. In ‘time attack’ mode (which puts you up against increasingly rapid ghost car laps of whichever circuit you’ve opted to race on,) it was interesting to compare the handling of modern and classic F1 cars. The game does look pretty nice though, especially on PC. You can, of course, set the Grand Prix races to half, quarter or even shorter distances to get around this problem too. Not that I have anything against the people who want to complete the full, 70-some lap experience, but there’s a little too much potential for a perfect race to be suddenly ruined by the surprise appearance of a cat around your monitor or someone pestering you to get on with making dinner. The scenarios are a handy way to be able to jump in to a situation of pre-determined drama, without having to commit to a full-length Grand Prix. This involves things like recovering to a certain position after a late pit-stop, or (as is the case in the first ‘rookie’ challenge) to simply finish ahead of your team mate in a three lap race. The latter sets you up in an instant race situation and gives you a set objective to achieve.
I spent most of my time on the ‘proving grounds’ of both modern and classic modes, a collective term for the grouping of time trials, ‘time attack’ challenges and F1 2013‘s short scenarios. They said the image thing was “due to licensing restrictions,” for what it’s worth.Įventually, the helping hand of a permanently visible racing line (which you can also switch off or restrict to corners only,) and moderate braking assistance enabled me to be vaguely competitive in the races included with this code.
#F1 2013 pc driver#
The “Young Driver Test Challenges” were missing too, which is kind of a shame as they sound like something I desperately needed. It’s worth mentioning that the preview notes accompanying this build state that both AI balancing and difficulty are not yet finalised, so the release version could be less (or more) brutal than the game I’ve been playing. Screw up, even slightly, just once, and you may as well restart. Unlike other racers, it’s really about that. Like most decent racing titles, this one is all about approaching corners at the right speed and angle, accelerating smoothly out of them, and pushing just hard enough that you’ll get a half-second edge on an opponent but not so hard that your wheels lock up or skid. The fruit is hanging so low it’s making a fruit-shaped dent in the grass. I probably know the most about Formula One out of the IncGamers staff, but that’s a bit like being the member of One Direction who knows the most about quantum physics.
It’s certainly not easy, but a sizeable chunk of that difficulty was self-inflicted.
#F1 2013 pc drivers#
F1 Classics is an expansive new game mode, introduced by legendary broadcaster Murray Walker, in which youll race legendary drivers in famous cars on iconic circuits from the 1980s This classic content can be played in a range of modes including split-screen and online multiplayer.į1 2013 also features all of the new drivers, team moves, tyre changes and remodelled handling to recreate the thrill of racing 2013s stunning roster of FORMULA ONE cars.Codemasters barred us from taking screenshots, so here are some boring PR shots instead.ĭon’t go assuming that F1 2013 is somehow the Dark Souls of racing games, though. Make history in FORMULA ONE F1 2013 features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP plus, for the first time, classic content.